Building Signal RunPlatforms, a courier and three power cores.
Choose Play it yourself, then use W, A, S, D or the arrow keys to move and Space to jump. Collect the three power cores, then reach the signal tower. Ride the moving platform across the water, wait for the sparking gates to go dark, and stand on the lift to go up. Falling returns you to your last checkpoint. Press Escape to hand the game back to the demo.
From an idea to a game you can play.
1Describe it
Tell Pleyner what you want to play, in your own words. A single sentence is enough to begin.
A lantern spirit crosses a haunted marsh, relighting beacons before dawn.
Drafts a Pley Plan first.Draft my game
Cozy farmingPlatformerPuzzle
2Shape the plan
Pleyner drafts a Pley Plan and asks only what matters. Nothing is built until you say so.
Pley Plan
Lantern Keeper
A spirit you guide with keys or a gamepad
Beacons to relight, counted on screen
A marsh that ends at dawn
What kind of game is it?
PlatformerTop-downPuzzle
You can change this later.Build this game
3Play and refine
Play your game right away. Ask for changes, keep what you love, and undo the rest.
Make the jump a little higher.
Raised the jump and softened the landing
The spirit now clears the second ledge and lands gently.
KeepUndoCompare
Your ideas lead, and Pleyner does the work.
Your games stay yours.
Everything you make is saved on your own computer, ready to open, back up, and keep.
Documents/Pleyner/Lantern Keeper
Levels
Marsh at dusk
Characters
Lantern spirit
Music and sound
Simple to start, deep when you want it.
Talk to Pleyner in plain words, or open the full editor when you want control over every detail.
SimpleAdvanced2D3DScriptGame
Nothing changes without you.
When a change would replace work you made yourself, Pleyner stops and asks first.
Waiting on you
Pleyner wants to redraw the forest you painted by hand.
Allow onceAlways allowNot now
Every step can be undone.
Each change is saved on a timeline. Go back to any moment, compare versions, and keep the best one.
Raise the jumpKeptToday, 11:24 PM
Add three checkpointsGo backToday, 11:10 PM
First playable versionToday, 10:41 PM
Questions, answered.
When does Pleyner launch?
Pleyner is in development and launching soon. Join the waitlist and you will be among the first to know.
Do I need to know how to code?
No. You describe your game in your own words and make the creative decisions. Pleyner takes care of the technical work.
What kinds of games can I make?
Start with a platformer, a puzzle, an adventure, or an arcade game, in 2D or 3D, for computers or phones. Pleyner grows with your ideas.
Do I keep the games I make?
Yes. Your games are saved on your own computer, and you decide what happens to them.
How much will Pleyner cost?
Plans and prices will be announced at launch. People on the waitlist hear first.
Which computers will it run on?
Pleyner is a desktop app for Mac and Windows.
Be first to play what you imagine.
Join the waitlist and hear the moment Pleyner launches.